This is the grey rectangle you see on the screen. The way this draw plane acts, changed depending on the camera mode you are in (please see camera mode explanation). The draw plane is where your strokes will be created in your 3D space.
The circle button has multiple features. You can duplicate a stroke by holding down the circle and moving a selected stroke (works in both camera modes).
Hold down circle with only the navigation cube enabled to rotate in increments of 45 degrees or to snap to a side of the navigation cube when clicking the arrows on the cube.
You can also snap to an orthographic side view by holding down the circle button and tapping towards the top, bottom, left or right of the screen (works only in free camera).
The square button has multiple features. Tap and hold the square button while drawing to create a straight line. Select multiple strokes by holding down square in selection mode and use your other hand to make your selection. You can also transform a selection by selecting a stroke, holding down the square button with one hand, and then using your other hand to complete finger gesture movements (two finger pinch, rotate and pan, as well as one finger movement). This will resize, rotate, move or orbit your selection only. Finally you can also move a selection in a straight line by holding down square as you move a selected stroke with your apple pencil (all features work in both camera modes).
These buttons are displayed in the side menu. These are two separate edit histories. One is drawing (this will undo or redo anything you draw or move) and another history is within editing control points (this history limits to any changes you make to a selected stroke after you click the control point button).
To undo or redo, you can also use finger gestures. It’s a two-finger tap to undo, and a three-finger tap to redo.
The Z slider moves your draw plane through your 3D space so you can adjust where in the space your strokes are created.
Brush size slider
This changes the thickness of the tool you are drawing with.
Located underneath the lobby hides your UI and draw plane so you can enter screenshot/presentation mode. The environment (grid and axis) and the mirror plane are not switched off in this mode. If you would like them off you must switch them off manually.
This button will take you back to the lobby where all your sketches can be accessed.
Burger menu icon
This icon opens a menu where you can force a sync to LandingPad. Saves in the app happen automatically when the screen detects no interaction in a short period of time, when you return to the lobby or when you leave the app completely, so this button is here more for peace of mind. You can also send us feedback using the second option in the burger menu. This could be feedback about the app or a bug report.
These are accessed by clicking the speech bubble with a question mark. Tooltips are a great way to learn or remind yourself of what different buttons do, just enable the tooltip button and then select any button you’re unsure of to read it’s description.
Located at the top of your screen shows you your scale. You can rescale your view by clicking onto this percentage.
- 100% will resize your view back to 100%
- Arrows facing the corners of a box will resize your view to see your whole sketch
- Home button will reset your drawing plan and view to what you had before you started your sketch, when you first entered the new sketch (draw plane should go back to the origin axis).
These can be found by clicking on the pot symbol with a paintbrush and pen. This will show a menu of tools you can use to create a sketch.
Low poly Visualise geometry with minimum polygons.
Ink is drawing and sketching tool that has pressure sensitivity, so if you press hard on your apple pencil, the line gets thicker, and if you release your pressure on the pencil, the line gets thinner.
Stroke is similar to ink, however the thickness of the stroke does not change with pressure sensitivity.
Ribbon is a great tool to quickly create a surface. When you create a stroke with the ribbon tool, it is made up of pairs of control points that are connected to each other.
Planar volume allows you to create a shape to then extrude/ pull out it’s thickness when you enter edit mode. You can also create shapes that cross over each other.
Volume is a tool you can use to make shapes that do not cross over each other. You can manipulate the control points of this shape in edit mode through your different x,y or z axis to create a 3D shape.
Revolve The revolve tool enables you to create a shape around an axis (for example you could create a vase with this tool very easily). The axis is defined as a light grey line in the centre of your axis in draw plane camera, or the centre of your screen in free camera mode.
Mirror and polar symmetry tools can be found by clicking the compass symbol. Once you click this you should have some UI appear at the bottom of your screen.
Mirror clicking the mirror will highlight the button in purple. This means you have your mirror plane turned on, so you should see another grey square appear on your drawing area. Anything to the one side of this plane will be mirrored on the other side of the plane.
Polar symmetry can be used by sliding the white circle up to the amount of polar symmetry you would like. You should see the bar go purple which is how you can know it is active. The axis of your polar symmetry in the centre of the screen can be seen as a light grey line.
Axis, the button to the right of the polar symmetry slider, can change the way the axis lies. This will always be in the centre of the screen.
Layers can be found by clicking the two stacked diamond symbol in the top menu bar.
Eye icon will turn the visibility on and off of that entire layer.
Slider changes the visibility by a percentage. All the way to the right is 100% visibility and all the way to the left is 0% visibility.
Lock symbol will show as white when the layer is locked. When a layer is locked, you will be unable to select or edit anything on that layer.
Add will create a new layer. You can do this by clicking the plus symbol at the top of the layers panel.
Renaming a layer can be done by clicking onto the layer name, normally labelled as Layer followed by a number.
Swipe left on a layer to reveal more options for that layer.
Duplicate the layer by clicking the stacked squares. The copied layer will be named as the previous layer with -Copy at the end.
Trash bin icon will delete the whole layer permanently.
Color can be chosen by clicking the drop icon on the right of the top menu bar.
Color selector can be used by clicking anywhere on the colour graph and color slider.
History records the history of the colors that have been used for that sketch.
Material can be chosen by clicking the middle tab in the color menu. You can then select the material out of the options in this menu.
Swatches can be added in the third tab of this menu. The colors in these swatches can be used across any sketch.
3D cube will change the view from perspective to orthographic and vice versa.
Gyro can be accessed in the draw plane camera mode after going into perspective mode.
Lock button is enabled when it shows as white. To unlock, tap this button and you can see that gyro becomes enabled as you move your iPad.
Reposition the draw plane will change the plane parallel to your screen.
Navigation cube controls the navigation. You can move the cube to move your view, click on the side of the cubes face to snap to that side, use the arrows to nudge the view in that direction or move the white circle to rotate the sketch.