Each geometric shape will show different editing options on the non-drawing hand panel. It depends on the tool that you initially used for your sketch.
Editing Properties Options 1
A. Simplify Points: Make a sketch object smoother by reducing control points
B. Break Mirror: Bake mirrored part of the pair
C. Reset Thickness: Uniform stroke thickness
D. Break Symmetry: Separate an object created by polar symmetry into segments
E. Snap: You can snap control points onto a point of another object
F. Mirrored: Give exact mirror of individual models to World Mirror Plane. The mirrored object is synced to the original parametrically
G. Loop: Connect the start and end points of the geometry
Editing Properties Options 2
A. Simplify Points: Reduce the number of edit points in geometry
B. Convert to SubD: Convert an object to a SubDivision model
C. Loop V: Loop your surface in the V direction
D. Loop: Connect the endpoints of your surface in the U direction
E. Mirror: duplicate exact geometry on the other side of the axis
F. Snap: Edit points snap to each other
Editing Properties Options 3
Scale Arrow: You will see arrows if you are editing a primitive geometry. Pull the arrows to scale the object in both directions.
Primitive control point: Extra control points are available if you are editing a Super ellipsoid. Move the points to find an interesting shape.