Gravity Sketch VR Controls

Josh Humphreys
Josh Humphreys
  • Updated

Various controllers will look slightly different in Gravity Sketch, depending on what VR headset you are using. Although the layout might be different, the button functions are the same. Check out our tutorial below to see how to use the controls in Gravity Sketch. 

 

Controllers functions

You will read or see Drawing Hand and Non Drawing hand referred to in our tutorials and help articles. This is because you can have your controllers set up for left or right hand mode. 

The drawing hand controller is the controller with the grabbing sphere and the one  which you will use to sketch, move, delete and modify objects

The non-drawing controller is the controller with the blue, purple and clock buttons. With this controller you can move around in space and activate settings and tool menus menus

Tap function: There is no button for tapping. You will need to tap with pointers of controllers without pressing any button. This function is used when using the Keyboard.

Handedness

By default, Gravity Sketch controllers are set up for right-handed users. To swap controllers for left-handed simply bump the bottoms of the controllers.

Or you can change the handedness through the settings menu by clicking the blue menu button as shown below:

Handedness_Gif.gif

 

Drawing Hand Buttons

Front Trigger (Index trigger): Used to sketch with your selected tool, point and select.

Hand trigger/button (Grab trigger): Use to grab, move, rotate, and change the size of objects and the sketch.

Thumbstick: use the thumbstick to increase the size of the grab sphere and the size of the stroke.

When in edit mode, use this thumbstick to change the selection mode of SubD objects and edit points directions of strokes.

Windows Mixed Reality (WMR) and HTC Vive/Pro Controllers have the thumbstick functions available on the purple touchpad and Color Wheel touchpad.

Colour Wheel: Use to change the color and material of the objects. 

Red Button: Use this to undo the actions. When grabbing the object, use the red button to delete the object and when in the edit mode grab points and delete them with the same button.

 

Non Drawing Hand Buttons

Front Trigger (Index trigger): No individual purpose but used for certain tools with the Drawing Hand trigger too

Hand trigger/button (Grab trigger): Use to grab, move and rotate your orientation in a sketch

Thumbstick: use the thumbstick to reverse in history of the latest actions.

Blue Button: This button serves as:
  • The Menu button where you can access the options and settings.
  • The Edit Menu button when grabbing and pressing the button.

Purple Button: Click this button to open the Tools Menu and access all the Gravity Sketch drawing tools.

 

Quick Access buttons

These are not physical buttons on the controller but will appear when turning your non-drawing hand controller outwards. Use this to quickly access the following functions:

  • Save Sketch (floppy disk icon)
  • Take a Screenshot (camera icon)
  • Report an Issue (exclamation mark)
  • Exit to Lobby (doors icon)

 

 

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